Doublepoint

Our Purpose Of Existence

Touch is Critical to Interaction

For most of human history, humans have shaped the world through applying forces, pressure, touch on the things around us.
Through millions of years, we’ve developed cells, organs and neural structures to thoroughly monitor these forces.

So it only makes sense for us, designing natural, intuitive interactions for next-generation platforms, that we should be able to touch and feel things with our fingertips in these worlds as well.

Touch is Not Like Vision or Sound

Touch is hard to virtualize properly, because of some basic laws of physics and how we are built biologically. It’s hard to make you feel the full range of touch you need for good interactions in virtual worlds.

This is why we think we need to allow users to interact with real world objects and feel real tactile feedback.

We envision touch binding us to reality

We envision a future where it is exactly due to these reasons that touch will be a key human sense that binds us to reality.

It acts as a binding factor between the virtual and the real.

Work

What We Do

Our Product is Built on top of Deep Interaction and Hardware Work

Team

Ohto Pentikäinen . Co-Founder, CEO

Ohto Pentikäinen

Co-Founder, CEO

Ohto has founded several startups. He has a deep interest in people and what they can do collectively.

Jamin Hu . Co-Founder, CTO

Jamin Hu

Co-Founder, CTO

Jamin is a classically trained pianist and biomedical engineer. He leads the interaction and hardware development at doublepoint.

Lauri Tuominen . Co-Founder, Machine Learning

Lauri Tuominen

Co-Founder, Machine Learning

Lauri makes our models.

Eemil Visakorpi . Co-Founder, Software Developer

Eemil Visakorpi

Co-Founder, Software Developer

Eemil is an applied physicist and builds the software backend at the company.

Thomas Joseph . VP of Product

Thomas Joseph

VP of Product

Thomas leads our product efforts. Previously he worked as a Product Manager for wrist-based input at Meta Reality Labs Research.

Ville Klar . Sensors, Hardware, Firmware

Ville Klar

Sensors, Hardware, Firmware

Ville is a research scientist with a PhD in Engineering Design. He researches and develops custom hardware at Doublepoint.

Yakko Majuri . Data Infra Lead

Yakko Majuri

Data Infra Lead

Yakko works on ensuring we have a robust system for collecting data and training world-class models from it.

Veronica Berg . ML + UX Training Lead

Veronica Berg

ML + UX Training Lead

Veronica leads our User Research team. She makes sure that our models and experiences are built with our users at the heart of it.

Felix Bade . Interaction Design, Software Development

Felix Bade

Interaction Design, Software Development

Felix makes extremely usable tools, whether it’s hardware or software. He is the physical manifestation of the intersection between design and software.

Aurélien Nioche . Machine Learning

Aurélien Nioche

Machine Learning

Aurélien develops robust and scalable ML models, but also understands the needs of cross-functional teams and translating them into effective data-driven solutions.

Simon Frübis . Interaction Designer, Hardware prototyper

Simon Frübis

Interaction Designer, Hardware prototyper

Simon breathes augmented reality. He designs, builds and tests the things we dream of in AR, from user journeys, to custom input devices, and user insights. He possesses a museum’s worth of interactables in his surroundings at all times.

Arttu Tolvanen . Software Developer, Hardware prototyper

Arttu Tolvanen

Software Developer, Hardware prototyper

Arttu, makes the versatile software needed to connect smartwatches, rings, headsets and computers together.

Natalie Lingwood . Finance & Admin

Natalie Lingwood

Finance & Admin

Natalie ensures the team has the resources and means to build world-class models.

Daniel Leggat . Unity and Interaction

Daniel Leggat

Unity and Interaction

Daniel started off with an industrial design background but has spent the last 10 years becoming the the lead developer in countless XR projects. His first headset was the HTC Vive.

Topi Korhonen . Machine Learning and Software Development

Topi Korhonen

Machine Learning and Software Development

Topi has PhD in computational physics and leads the machine learning team towards robust, generalizable and efficient models.

Moriah Carpalino  . User Researcher

Moriah Carpalino

User Researcher

Moriah makes sure our products and offerings work seamlessly for everyone.

Juuso Kylmäoja . Machine Learning

Juuso Kylmäoja

Machine Learning

Juuso works on our latest few-shot gesture models.

Markku Mäkeläinen

Advisor

Markku Mäkeläinen is an entrepreneur and angel investor previously acting as head of engineering partnerships at facebook.

Miklu Silvanto

Advisor

Miklu was at Jony Ive’s Industrial Design team at Apple for 8 years. He is currently CDO at Band and Olufsen, and is an entrepreneur himself.

Sune Alstrup

Advisor

Sold The Eye Tribe (eye tracking technology) to Meta and exited Nextmind to Snap. He has 20+ deep tech investments, but a founder at heart

Our Backers

we have raised 3m euro from European deep tech investors

FOV Ventures
Superhero
Superangel